WHAT IS MATALI PHYSICS?

Matali Physics is an advanced, modern, multi-platform, high-performance 3d physics environment intended for games, VR, AR, physics-based simulations and robotics. Matali Physics consists of the advanced 3d physics engine Matali Physics Core and other physics-driven modules that all together provide comprehensive simulation of physical phenomena and physics-based modeling of both real and imaginary objects

Scheme of Matali Physics environment

Multi-Platform

  • Android
  • Android TV
  • *BSD
  • iOS
  • iPadOS
  • Linux
  • macOS
  • SteamOS
  • tvOS
  • UWP (Desktop, Xbox One, Xbox Series X/S)
  • Windows

High-Performace

  • Written in native, modern C++
  • Optimized for multi-core CPUs
  • Optimized for vector processing
  • Optimized for mobile devices, desktops and game consoles
  • Supports the latest graphics APIs: DirectX 12, Vulkan and Metal

Rock-Solid Stable

Full-Featured

  • Integrates physics simulation, graphics and sound
  • Based on dedicated modules that do not require additional licences and fees
  • Supports fully dynamic, destructible scenes
  • Supports physics-based animations
  • Supports physical AI and objects behavior control
  • Supports physics-driven sound
  • Fully serializable and deserializable

Equipped With

  • Comprehensive SDK
  • Detailed documentation of all APIs
  • Full C++ source code of Matali Games
MATALI PHYSICS PROVIDES:

Comprehensive solution transforming physics simulation, graphics and sound into an amazing experience in your games

Real-time physics environment that supports and boosts your creativity, ready for direct game creation

High-performance, rock-solid stable, multi-platform physics engine simplifying the implementation of your vision

Fully dynamic scenes where you can animate every object, starting from the entire planet through flying cities and mountains, and ending with small particles

Large-scale destruction to diversify gameplay in your games, where in extreme case the entire scene can be destroyed

Physics-based animations that allow you to create natural, arbitrary motion sequences without the use of data derived from motion capture systems

Bots with physical AI that automatically determines the paths of movement in a dynamically changing environment

Fully dynamic, unified lighting, shading and fogging system

Fully dynamic sound system

RECENT NEWS
February 22, 2021
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We are pleased to announce that Matali Physics 5.7 introduces comprehensive support for Universal Windows Platform on Xbox Series X/S. The latest version allows Matali Physics SDK users to create advanced, high-performance, physics-based, DirectX 12-based or DirectX 11-based games for the next-generation Xbox Series X and S consoles.
February 22, 2021
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We are pleased to announce that Matali Physics 5.7 introduces comprehensive support for Android 11 and Android TV 11. The latest version allows Matali Physics SDK users to create advanced, high-performance, physics-based, Vulkan-based games for the current major releases of Android and Android TV.
February 22, 2021
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We are pleased to announce that Matali Physics 5.7 introduces comprehensive support for iOS 14.x, tvOS 14.x, iPadOS 14.x and macOS Big Sur (version 11.x), including full support for macOS running on the ARM64 architecture. The latest version allows Matali Physics SDK users to create advanced, high-performance, physics-based, Metal-based games for the current major releases of iOS, tvOS, iPadOS and macOS.
February 22, 2021
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We are pleased to announce the release of Matali Physics 5.7, another significant step on the way to the sixth major version of the environment. Matali Physics 5.7 introduces a number of improvements and fixes to Matali Physics Core, Matali Render, Matali Games modules, comprehensive support for the latest versions of many supported platforms as well as provides a refreshed Matali Physics Demo. A detailed list of changes is available on the History webpage.
We are also pleased to announce that all licensed users of Matali Physics SDK 5.x will receive upgrade to version 6.0 at no additional charge.
July 7, 2020
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We are pleased to announce the release of Matali Physics 5.5 with comprehensive support for Android TV 9.0 Pie and higher. The latest version of Matali Physics allows users to create advanced, physics-based, Vulkan-based, high-performance games for Android TV-based devices (e.g. Nvidia Shield). Matali Physics 5.5 also introduces other improvements and fixes, a detailed list of which is available on the History webpage.
July 7, 2020
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We are proud to announce the release of Matali Physics 5.5 a crucial change in the development of Matali Physics engine and a significant step on the road to the sixth main version. As of version 5.5, Matali Physics becomes an advanced 3d physics environment, and the physics engine developed so far, renamed to Matali Physics Core becomes the "heart" of the new environment. Matali Physics brand now means the entire physics environment, not just the physics engine. The introduced change preserves and strengthens the previous modular formula of our solution, extends its applications as well as brings to life our idea of a "fully dynamic scene".