WHAT IS MATALI PHYSICS?

Matali Physics is an advanced, multi-platform, high-performance 3d physics engine intended for games, virtual reality and physics-based simulations. Matali Physics and add-ons form physics environment which provides complex physical simulation and physics-based modeling of objects both real and imagined

Physics environment that supports and boosts your creativity

High-performance, rock-solid stable, multi-platform physics engine simplifying the implementation of your vision

Fully dynamic scenes where you can animate every object, starting from the entire planet through flying cities and mountains, and ending with small particles

Large-scale destruction to diversify gameplay in your games, where in extreme case the entire scene can be destroyed

Physics-based animations that allow you to create natural, arbitrary motion sequences without the use of data derived from motion capture systems

Bots with physical AI that automatically determines the paths of movement in dynamically changing environments

RECENT NEWS
June 27, 2018
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We are pleased to announce that Matali Physics 4.2 introduces support for heightmaps with holes and with non-rectangular shaped terrain. Latest functionality allow you to create real-time deformable, large-scale heightmaps containing bridges, caverns and tunnels. We invite you to see videos showing Matali Physics engine in action and download Matali Physics Demo.
April 25, 2018
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We are pleased to announce that Matali Physics 4.1 introduces Matali Render 3.1. The latest rendering module brings comprehensive support for smooth transitions between shadow cascades, both for high-level and low-level programmable APIs. More information about changes to additional modules is available on the History webpage.
April 25, 2018
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We are pleased to announce that Matali Physics 4.1 introduces significant fluid surface improvements. Behavior of all objects (including arbitrary sets of triangles) on fluid surface and inside the fluid volume is even more natural and comprehensive. We invite you to see videos showing Matali Physics engine in action and download Matali Physics Demo.
January 15, 2018
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We are pleased to announce that Matali Render 3.0 add-on introduces ready for production use, comprehensive support for Vulkan API on Windows. Together with significantly improved support for DirectX 12 API, this is another step toward preparing Matali Render for the next generation of graphics APIs.
January 15, 2018
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We are pleased to announce that Matali Render 3.0 add-on introduces significantly improved support for DirectX 12 API. The provided solution improves the use of DirectX 12 API, thus reducing the costs associated with the implementation of projects dedicated to this API.
January 15, 2018
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We are pleased to announce that Matali Physics 4.0 introduces comprehensive support for Android 8.0 Oreo, iOS 11.x and macOS High Sierra (version 10.13.x) as well as support for the latest IDEs. Matali Physics 4.0 also introduces other improvements and fixes which complete list is available on the History webpage.