WHAT IS MATALI PHYSICS?

Matali Physics is an advanced, multi-platform, high-performance 3d physics engine intended for games, virtual reality and physics-based simulations. Matali Physics and add-ons form physics environment which provides complex physical simulation and physics-based modeling of objects both real and imagined

Physics environment that supports and boosts your creativity

High-performance, rock-solid stable, multi-platform physics engine simplifying the implementation of your vision

Fully dynamic scenes where you can animate every object, starting from the entire planet through flying cities and mountains, and ending with small particles

Large-scale destruction to diversify gameplay in your games, where in extreme case the entire scene can be destroyed

Physics-based animations that allow you to create natural, arbitrary motion sequences without the use of data derived from motion capture systems

Bots with physical AI that automatically determines the paths of movement in dynamically changing environments

RECENT NEWS
January 15, 2018
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We are pleased to announce that Matali Render 3.0 add-on introduces ready for production use, comprehensive support for Vulkan API on Windows. Together with significantly improved support for DirectX 12 API, this is another step toward preparing Matali Render for the next generation of graphics APIs.
January 15, 2018
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We are pleased to announce that Matali Render 3.0 add-on introduces significantly improved support for DirectX 12 API. The provided solution improves the use of DirectX 12 API, thus reducing the costs associated with the implementation of projects dedicated to this API.
January 15, 2018
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We are pleased to announce that Matali Physics 4.0 introduces comprehensive support for Android 8.0 Oreo, iOS 11.x and macOS High Sierra (version 10.13.x) as well as support for the latest IDEs. Matali Physics 4.0 also introduces other improvements and fixes which complete list is available on the History webpage.
January 15, 2018
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We are pleased to announce that Matali Physics 4.0 introduces Matali Games, multi-platform game framework based on Matali Physics environment. With Matali Games you can see how to integrate your own game framework with Matali Physics, or you can use it directly in your own games. More information about changes to additional modules is available on the History webpage.
January 15, 2018
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We are pleased to announce that Matali Physics 4.0 introduces Matali Render 3.0. The latest rendering module brings comprehensive support for physically-based rendering (PBR), screen space ambient occlusion (SSAO) and other features, both for high-level and low-level programmable APIs. We invite you to see videos showing Matali Physics engine in action and download Matali Physics Demo.
January 15, 2018
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We are pleased to announce that Matali Physics engine from version 4.0 is available in one extended edition, offering all the features previously available with the most advanced Pro edition. More information about Matali Physics engine licensing is available on the Licences webpage.